JulioHerrlein Posted January 4, 2024 Posted January 4, 2024 Dear Friends, How to have multiple instances of Live Coding in Windows Machines ? I´m trying to make this happen even from different files, but the ps expression always open the live coding in the main navigator window. Thanks ! Happy 2024 ! (ps 'gm :afromenu1 (list (make-omn :pitch (gen-loop 120 (rnd-pick (integer-to-pitch (gen-integer -29 43))):seed 269615) :length (gen-repeat 120 '(s s)))) :tempo 80 :output :live-coding ) Quote
Stephane Boussuge Posted January 5, 2024 Posted January 5, 2024 Hi Julio, did you try with different workspaces ? Stephane JulioHerrlein 1 Quote
opmo Posted January 5, 2024 Posted January 5, 2024 To use multiply instances of Live Coding you need to use multiply workspaces. JulioHerrlein 1 Quote
JulioHerrlein Posted January 5, 2024 Author Posted January 5, 2024 Thanks for the information ! I was trying Opusmodus with some samplers, mixing audio and midi. The timing of Opusmodus is excellent. Everything in sync. Thank you. Best ! Julio Maybe a good idea would be having multiple instances of live coding in the same workspace, with detachable moving windows for the live code instruments. 6 hours ago, Stephane Boussuge said: Hi Julio, did you try with different workspaces ? Stephane I was trying in the same workspace... Thank you ! opmo 1 Quote
opmo Posted January 5, 2024 Posted January 5, 2024 To use Live Coding in individual workspace give you the control of the scores. JulioHerrlein 1 Quote
Stephane Boussuge Posted January 5, 2024 Posted January 5, 2024 the good thing when using live coding in one workspace with several scores is you can use the multiples scores like "scenes" and switch from one scene to other in real time. JulioHerrlein 1 Quote
JulioHerrlein Posted January 5, 2024 Author Posted January 5, 2024 I can get the live code compiled, but in windows seems like I can´t go back to a previously compiled live coding instruments. It just shows the last compiled one. So, I don´t know what you mean by "scenes"... Can Opusmodus receive a midi command to start 2 live coding instruments at the same time ? For example, midi note (c4) starts live coding instrument 1, midi note cs4 starts live coding 2, etc ? Thanks ! Can Opusmodus receive a midi command to start 2 live coding instruments at the same time ? For example, midi note (c4) starts live coding instrument 1, midi note cs4 starts live coding 2, etc ? Thanks One more thing: In MAC, when evaluate this (live-coding-midi (compile-score 'drums1)) the live code already starts playing after evaluated. In windows behaviour, you evaluate and have to play start to hear. Quote
Stephane Boussuge Posted January 6, 2024 Posted January 6, 2024 What I call "scenes" are the .opmo files/score into your workspace. You can create one for introduction and another for part B , another one for a transition to another one part c for example, all with different process and algorithms. When you do your Live-coding sessions you can switch from one of this .opmo file to another one evaluating and tweaking them. JulioHerrlein 1 Quote
Stephane Boussuge Posted January 6, 2024 Posted January 6, 2024 18 hours ago, JulioHerrlein said: One more thing: In MAC, when evaluate this (live-coding-midi (compile-score 'drums1)) the live code already starts playing after evaluated. In windows behaviour, you evaluate and have to play start to hear. No, that's the same on Mac you evaluate and have to press start to hear. JulioHerrlein 1 Quote
JulioHerrlein Posted January 6, 2024 Author Posted January 6, 2024 Thanks, Stephane ! Best ! Stephane Boussuge 1 Quote
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