One of my approaches to creating, for example, 'percussive textures'...is to combine different/simultaneous bpms.
One way...rendering separate audio files at bpm's say at 53 bpm, 59 bpm, 61 bpm, 67 bpm, 71 bpm...then mixing those individual audio stems together. Or another approach, with a sequencer environment like 'Numerology Pro'...creating individual 'sequencer stacks', each having their own separate sequencer clock set to different bpm, to create realtime MIDI/audio version of