Jump to content

Search the Community

Showing results for tags 'mixed simultaneous tempos'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome To Opusmodus
    • Announcements
    • Pre Sales Questions
  • Support Forum
    • Support & Troubleshooting
    • OMN Lingo
    • Function Examples
    • Score and Notation
    • Live Coding Instrument
    • Library Setup
    • MIDI Setup, Templates and Customisation
  • Sharing
    • Made In Opusmodus
    • User Extensions Source Code
    • Suggestions & Ideas

Blogs

  • Stephane Boussuge
  • Didier Debril

Categories

  • Tutorial Guide
  • OMN The Language

Categories

  • Getting Started
  • HowTo
  • Live Coding
  • Music Theory and Analysis

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Gender


Location


Interests


About Me

Found 1 result

  1. One of my approaches to creating, for example, 'percussive textures'...is to combine different/simultaneous bpms. One way...rendering separate audio files at bpm's say at 53 bpm, 59 bpm, 61 bpm, 67 bpm, 71 bpm...then mixing those individual audio stems together. Or another approach, with a sequencer environment like 'Numerology Pro'...creating individual 'sequencer stacks', each having their own separate sequencer clock set to different bpm, to create realtime MIDI/audio version of example above (or other prime number combinations like 'Prime Pillars' and prime spirals). Note, this is different from basic polyrhythms, which are still within the fractional metrics of regular divisive system (probably Elliot Carter had some method/terms closer to what I described above?) Given my current relative inexperience in the Opumodus language...could the more experienced among you perhaps suggest any approach/techniques to consider in order to generate the same final result of having different bpms for different individual voices playing SIMULTANEOUSLY in final output? Thanks in advance
×
×
  • Create New...