Posted April 25, 20187 yr for a musical research project where i work with the sorting processes of different sorting algorithms (bubble-sort, heap-sort ...), i have to program such algorithms myself. the ide is that not only the end result of the algorithm is visible but also the constant changes (the mechansim). here the first: bubble-sort. very simple and inelegant programmed - but the thing i need to have :-) bubble-sort: https://en.wikipedia.org/wiki/Bubble_sort have a look to different sorting algorithms: greetings andré ;;; bubble-sort -> with all GEN's to see the process of sorting ;;; end-test "until (equal (sort-asc alist) list)" very uncommon (and strange), ;;; but most simple-stupid test to check the end, only okay for this kind of idea ("watching the process not the endresult") (defun bubble-sort (seq) (let ((alist)) (progn (setf alist (cond ((pitchp (car seq)) (pitch-to-midi seq)) ((lengthp (car seq)) (omn :length seq)) (t seq))) (setf alist (loop until (equal (sort-asc alist) list) with list = alist append (loop for i from 0 to (- (length list) 2) for j from 1 to (- (length list) 1) when (> (nth i list) (nth j list)) collect (setf list (position-swap (list j i) list)) else do (setf list list)))) (cond ((pitchp (car seq)) (midi-to-pitch alist)) (t alist))))) (bubble-sort (rnd-order '(c5 e4 g3 b7))) (bubble-sort (rnd-order '(t s e q h w))) (bubble-sort '(1 6 334 2 6 4 111))
April 25, 20187 yr Nice. You might like the graphical explanation of search algorithms and other algorithms at https://idea-instructions.com. They are visualising such algorithms basically following an IKAE style of graphics. Best, Torsten
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