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AM

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Everything posted by AM

  1. would be interesting. it has quite some (distant?) aspects of LACHENMANN's "strukturnetz", and could be nice to work in such an direction...
  2. dear ole i have no "preseted" soundsets for my work... in my current "sketch" i'm using/something something like this.. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (add-text-attributes '(e-bow "e-bow") '(harm-I "harm-1") '(harm-II "harm-II") '(harm-III "harm-III") '(harm-IV "harm-IV") '(harm-V "harm-V") '(harm-VI "harm-VI")) (def-sound-set gm-guitar :programs (:group guitar ord 0 bartok-pizz 1 tap 2 ponte 3 harm-I 4 harm-II 5 harm-III 6 harm-IV 7 harm-V 8 harm-VI 9)) (def-sound-set gm-vibraphone :programs (:group vibraphone ord 0 tap 2)) (def-sound-set gm-piano :programs (:group piano ord 0 e-bow 1)) for this CT-setup... git vibra pno.cePlayerOrc
  3. or... (loop for x from 7 downto 1 for y from 1 to 7 collect (list x 3 y))
  4. i have been working with conTimbre for a long time and it is exactly what i was looking for. playing techniques can easily be done by OPMO or SIBELIUS (vst3) via program changes. it has a great many different playing techniques. I always found IRCAM_LIB to be very inadequate, as there were not enough playing techniques etc. / you can also control CT via OSC (and as standalone or via MAXMSP). when I wrote for ensemble with additional e-player, CT-live always worked very well. (The only negative point I could say is that there are a few SAMPLES that weren't played / recorded very well. But with the size of the library, that's okay with me)
  5. Dear all Today I dealt briefly how to control PROCESSING (software and programming language) by Midi. There is a great interface for this: "rwmidi" by Giuseppe Torre. You can download and install it, it works fine! A short Video (no Sound) with a very simple Processing Example movie.mov I think this is a good combination if you want to visualize your midi output (or just use de midi-data in realtime) or if you want to program a separate VISUAL track in OPMO. Here is a small example (I can't program usable in PROCESSING yet, sorry :-)) Downloads etc. are here ... https://processing.org https://gitlab.com/giuseppetorre/rwmidi-revival-master here's a video, how to install etc... https://www.youtube.com/watch?v=7iFUenT5B68&feature=youtu.be and as an attachm. my "sketch" in processing sketch_Processing_from_Midi.pde Greetings André P.S. I think there ist also a way to send data by OSC
  6. thanks... i will post the CODE and some videos etc. when i have finished the work - premiere will be in november... greetings andré
  7. dear all here's an example (from my current work)... this little video shows how i generate/display SCORE (instrumental parts) on a screen + virtual conductor (piano part). the example is "nonsense", but shows how it looks/works... you see the bars (generating), the cue, beat... and the arrow (that shows you where to read/play) ...also you hear some bad (sry) sound-simulation of the setup. in this way i can generate a whole piece in realtime on STAGE (all musicians will read their part from their own screen). this one will be for 5 instruments, ePlayer and modular synthesizer. during the performance an algorithm (or some data-streams) will generate the piece in OPMO. with OSC i can send all datas (score, beat, tempo..) from OPMO to POLYTEMPO-NETWORK (https://polytempo.zhdk.ch) and work and coordinate different independent tempo layers, conducting etc... for more POLYTEMPO informations... have a look here: https://polytempo.zhdk.ch greetings andré IMG_0083.MOV
  8. here is a sketch for an alternative "binary-(or element-)layer-FUNCTION (defun element-layer (lists &key (rnd nil)) (let ((lists (if (null rnd) lists (rnd-order lists :list t)))) (car (last (loop for x in (rest lists) with list = (car lists) collect (setf list (loop for i in list with cnt = 0 when (equal i 0) collect (nth cnt x) and do (incf cnt) else collect i))))))) (element-layer (list '(1 0 0 1 1 0 0 1 0 0 0 0) '(0 2 3 0 4 5 0 6 0 7 8 0) '(11 12 13 14 15 16 17)) :rnd nil) => (1 11 2 1 1 3 12 1 4 5 13 6) ;;; hierarchic: every 0's will be replaced by the values from the next/sub-list...
  9. testing videoplayer in OPMO.mov whitenoise.mov
  10. you want to map some integers (in your case pc..) to attributes? like that? (position-filter '(0 1 2 3 4 5) '(pizz arco ponte molto-ponte stacc stacc+pizz ten+arco ten+molto-ponte)) => (pizz arco ponte molto-ponte stacc stacc+pizz) (position-filter (pcs '6-Z10) '(pizz arco ponte molto-ponte stacc stacc+pizz ten+arco ten+molto-ponte)) => (pizz arco molto-ponte stacc stacc+pizz ten+molto-ponte) or in pure CCL (loop for i in '(0 1 2 3 4 5) with attr-list = '(pizz arco ponte molto-ponte stacc stacc+pizz ten+arco ten+molto-ponte) collect (nth i attr-list)) => (pizz arco ponte molto-ponte stacc stacc+pizz)
  11. i've made different user folders... named: user editing user pattern matching .... ...or you could put all in the same... (i realized for my work, that most of the time i'm using a "coded function" only for a specific project/work. so i stopped it to put all special functions into my user library. now, i have the functions only in my project workspace...)
  12. in german... https://www.amazon.de/Programmieren-COMMON-LISP-Otto-Mayer/dp/3860257102 (but without LOOP) https://www.tutorialspoint.com/lisp/index.htm https://lisptips.com https://www.youtube.com/channel/UCMV8p6Lb-bd6UZtTc_QD4zA
  13. you're welcome!! i think for specific solutions it helps a lot to learn some LISP-basics (loops/conditionals/car/cons/...), then you have the possibility to make your own additional functions/libraries in OPMO. and OPMO is really great for such things!! greetings andré
  14. like that..?... some code... greetings andré (defun replace-velocities-in-a-seq (omn-list &key pitch velocity-list) (flatten (loop with cnt = 0 for i in (single-events omn-list) when (equal (cadr i) pitch) collect (omn-replace :velocity (nth cnt velocity-list) i) and do (incf cnt) else collect i when (> cnt (length velocity-list)) do (setf cnt 0)))) (replace-velocities-in-a-seq '(e c4 ppppp d4 d4 e4 f4 d4 d4 g4 b4 d4 d4 d4 d4) :pitch 'd4 :velocity-list '(p mp mf f ff)) ;=> (e c4 ppppp e d4 p e d4 mp e e4 ppppp e f4 ppppp e d4 mf e d4 f e g4 ppppp e b4 ppppp e d4 ff e d4 ppppp e d4 p e d4 mp) ;; if there are more 'd4's then velocity-values, -> it starts again with first velocity-value (= cycle)
  15. okay, then it seems to be a AUDULUS- or MOD-SYNTH-"problem". (audulus is only for simulation, real mod-synth for live) thanks!
  16. dear janusz at the moment i'm working with AUDULUS 3 and OPMO, work's fine. but there are some problems with the articulation. is it possible that in ord. there is a little "overlapping" between two notes? in this case AUDULUS don't "recognize" a change of velocity etc... with stacc it works fine (but with a gap). is there a "non-overlapping"-articulation with almost no gap between the notes? thanks andré
  17. (setf scale '(c4 d4 e4 f4 g4 a4)) (setf scale (omn-replace :length 'e scale)) ;; or (make-omn :pitch '(c4 d4 e4 f4 g4 a4) :length '(e q e e s t))
  18. you could use LENGTH-MODIFY "LENGTH-MODIFY will modify a series of lengths by adding, subtracting, multiplying or dividing them with a list of duration values. If the count argument is not given to LENGTH-MODIFY then the count is chosen at random."
  19. AM

    maxmsp and lisp?

    for my needs it's not necessary to use opusmodus in MAX. for me it's just easier to code LISP then in other languages (i need no library) i will not do algorithmic comp... there, i will simply manage my "real-time/virtual-conducting/modular-form THING" from the POLYTEMPO-NETWORK in ONE language (lisp)... (i also found a solution for me without MAX, lisp only. a bit steam-punky, but works will be my next ensemble piece) thanx to you! andré
  20. AM

    maxmsp and lisp?

    i received the following message from julien vincenot for maxmsp+lisp greetings andré
  21. it could work like this... because of the RANGE of the "chromatic mapping of your gen-sin", you have to set :root d3, otherwise you will get pitches like "a-1", which is not possible. so you have to shift your root to d3. (tonality-map '(phrygian :root d3) pitchvec) i never used <tonality-map> before, i just read the documentation of the function - so it's quiet simple greetings andré
  22. you could do it like this, check the function TONALITY-MAP (pitch-transpose 2 (tonality-map '(phrygian :map step) pitchvec)) but mapping on (other) tonalities could be musically a bit tricky - perhaps you have to "eliminate some pitch repetitions" (has to do with quantification), or sometimes you have some troubles with the ambitus (that's the reason why i added <pitch-transpose>)... but perhaps there are some other solutions...? greetings andré
  23. a speculation... example 1: because the SUM is 0!! so it will never go up to 'e6 example 2: sum is 1, it will work
  24. ;;; ...an idea ;;; how to import some TEXT and translate it to integer-sequences to use this data ;;; for LIVE-CODING. also possible without .txt, but i tried to IMPORT it. perhaps ;;; in your live-coding session a friend of you is writing the text in a different ;;; location and you could share it (the path) via CLOUD :-D ;;; i know, this kind of data... is not very smart, but a little bit steam-punky :-) (defparameter *map-integer1* '(((a à á â ã ä å æ ą) 0) (b 1) ((c ç ć) 2) (d 3) ((e è é ê ë ę) 4) (f 5) (g 6) (h 7) ((i ì î ï) 8) (j 9) (k 10) ((l ł) 11) (m 12) ((n ñ ń) 13) ((o ò ó ô õ ö) 14) (p 15) (q 16) (r 17) ((s ś ß) 18) (t 19) ((u ù ú û ü) 20) (v 21) (w 22) (x 23) ((y ý ÿ) 24) ((z ż ź) 25))) ;;; 1) open/write a .txt-file ;;; 2) define your path (inside the loop) ;;; 3) start the loop ;;; 4) write/change your .txt, and SAVE it ;;; => every 2 seconds it will be read by the code (loop repeat 60 do (progn (print (progn (setf x (string-to-list (let ((in (open "/Users/meierandre/Desktop/test.txt"))) ;; use your own path!! (read-line in)))) (text-map *map-integer1* (loop for i in x append (explode i))))) (print x)) do (sleep 2)) ;;; every 2 seconds the loop is reading your .txt, change variable x and PRINT it for this example i used PRINT (so you see what is happening), but you could also "rewrite" a variable inside your sound-live-coding-CODE/FUNCTION Bildschirmvideo aufnehmen 2019-11-02 um 23.16.58.mov
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